Diferencia entre revisiones de «Ataque CC»

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(Padding added.)
(Added full skill text and some links.)
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|- style="text-align:left; background:#32CD32; color:#FFFFFF"
 
|- style="text-align:left; background:#32CD32; color:#FFFFFF"
 
! CC ATTACK
 
! CC ATTACK
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| Short Skill/ARO
 
| Short Skill/ARO
 
|- style="background:#DCDCDC"
 
|- style="background:#DCDCDC"
| Attack
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| ''Attack''
 
|- style=""
 
|- style=""
 
| '''REQUIREMENTS'''
 
| '''REQUIREMENTS'''
*Add a line here.
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*The user must be in base to base contact with an enemy.
*And another line here.
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|- style="background:#DCDCDC"
 
|- style="background:#DCDCDC"
 
| '''EFFECTS'''
 
| '''EFFECTS'''
Main text goes here.
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*The user employs his CC Attribute to fight in [[Close Combat]] (CC).
*Bullet here.
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*By declaring a CC Attack, troopers automatically draw their CC Weapons. If they have more than one [[CC Weapon]] in their profile, they can choose which ones to use. When declaring a [[CC Attack]] players can only use those weapons with the CC Trait.  
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*If the attacker has more than one target and a '''[[Burst]]''' value higher than 1, he must distribute his attacks as part of the [[CC Attack]] declaration.
 
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Revisión de 03:33 27 dic 2014

CC ATTACK
Short Skill/ARO
Attack
REQUIREMENTS
  • The user must be in base to base contact with an enemy.
EFFECTS
  • The user employs his CC Attribute to fight in Close Combat (CC).
  • By declaring a CC Attack, troopers automatically draw their CC Weapons. If they have more than one CC Weapon in their profile, they can choose which ones to use. When declaring a CC Attack players can only use those weapons with the CC Trait.
  • If the attacker has more than one target and a Burst value higher than 1, he must distribute his attacks as part of the CC Attack declaration.