Difference between revisions of "SymbioBomb"

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{{Template:SkillBoxRequirements}}
 
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*SymbioBombs can only be assigned during the ''[[Deployment Phase]]''.
 
*SymbioBombs can only be assigned during the ''[[Deployment Phase]]''.
*The ''owner'' can only assign a SymbioBomb to those troopers that have the '''''[[Symbiont Armor]]''''' piece of Equipment and are present on the game table (Thus excluding troopers with ''[[Airborne Deployment]], [[Hidden Deployment]], etc]]''.).
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*The ''owner'' can only assign a SymbioBomb to those troopers that have the '''''[[Symbiont Armor]]''''' piece of Equipment and are present on the game table (Thus excluding troopers with ''[[Airborne Deployment]], [[Hidden Deployment]], etc''.).
 
*A trooper with ''[[Symbiont Armor]]'' cannot receive more than one SymbioBomb.
 
*A trooper with ''[[Symbiont Armor]]'' cannot receive more than one SymbioBomb.
 
*Troopers can only use a SymbioBomb while in the ''[[Active Symbiont Armor]]'' state. If this state is lost, the SymbioBomb must be removed from the game table.
 
*Troopers can only use a SymbioBomb while in the ''[[Active Symbiont Armor]]'' state. If this state is lost, the SymbioBomb must be removed from the game table.

Revision as of 00:57, 20 June 2016

Human Sphere N3 Content.

The SymbioBomb is a single use piece of equipment that allows its owner, in whose Trooper Profile the SymbioBomb is listed, to assign it to a trooper in the same Army List, called the user, in order to provide additional attack and support advantages

SYMBIOBOMB SHORT SKILL / ARO
Deployable, Non-Lootable, Optional, Prior Deployment
REQUIREMENTS
EFFECTS
  • During the Deployment Phase, one SymbioBomb is assigned to a trooper with Symbiont Armor, and it is placed in base to base contact with that trooper on the game table.
  • By expending one Short Skill it allows its user to use one Pheroware Tactic.
  • The SymbioBomb will be removed from the game table at the end of the Order in which it has been activated.
  • SymbioBombs apply the General Game Conditions of the SymbioMates.


SymbioBomb Game Example:

During the Deployment Phase, the Tohaa Player assigns its Kaeltar Specialist's SymbioBombs to a Sakiel and to a Gorgos, which already has a SymbioMate.

Symbiotech developed by the Tohaa has allowed them to design symbiont creatures that serve as a singular platform for many Pheroware variants. However, the stress these small and frail creatures have to endure when activating their different Pheroware variants turns them into one use only resources. To the Tohaa troopers, used to use-and-throw-away symbiont tools, the chubby and likeable aspect of the SymbioBombs is no excuse to not detonate them. The combat versatility and effectiveness of the SymbioBombs overcomes any qualms that they might have when sacrificing them in exchange for a tactical advantage.

SYMBIOBOMB: PHEROWARE TACTICS
Attack Tactics Support Tactics
Endgame First Aid
Eraser Mirrorball
Hellzone Nimbus Sphere
Pandemonium Revitalis


SEE ALSO