Shock Special Ammunition

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This Special Ammunition is designed to kill rather than simply incapacitate enemy combatants.

Category

Bio-Munition, Standard.

Roll

After a successful attack using Shock Special Ammunition, the target must make an ARM Roll.

Effects

  • Each ARM Roll failed against Shock Special Ammunition causes the target to lose one point from his Wounds/STR Attribute.
  • If the target has a Wounds Attribute of 1 on his profile and fails an ARM Roll against Shock Special Ammunition, then he enters the Dead state directly, bypassing the Unconscious state.
  • This specific special effect does not apply to:
    • Units whose Wounds Attribute is higher than 1 on their profile (such as Heavy Infantry).
    • Troopers who, during the course of the game, increased their Wounds Attribute above 1.
    • Units with a Structure (STR) Attribute instead of a Wounds Attribute, such as Remotes, TAGs, Vehicles, etc. Against these, Shock Special Ammunition has the same effects as Normal Ammunition.
IMPORTANT!

Shock Special Ammunition cancels the effects of the target's Special Skills Valor L2: Dogged and Valor L3: No Wound Incapacitation. Shock Special Ammunition also cancels the effects of the SpawnEmbryo part of the Shasvastii Special Skill.
A target of Shock Special Ammunition that enters the Dead state directly, bypassing the Unconscious state, cannot activate the Spawn-Embryo, V: Dogged, or V: No Wound Incapacitation states. (See FAQ 1.4, Sep 2018)


ATTENTION: Use of this Special Ammunition is prohibited by the Concilium Convention. Violators shall be prosecuted by international courts.

Shock Special Ammunition is designed to cause a strong hydrostatic shock in its target's body, maximizing internal damage after penetration. Shock mechanisms depend on the manufacturer. The cheapest alternatives are hollow-point bullets that shatter into tiny metal fragments once inside the body, tearing internal organs. Melee Shock weapons typically have their edges covered with a rapid-action, selective neurotoxin of synthetic manufacture.


FAQ

N3 Frequently Asked Question FAQ Version: 1.1
Q: Against an AP+Shock shot, how does Bioimmunity work if you choose to make the Armor Roll with the BTS Attribute?
A: The Shock Ammunition would treated like Normal Ammunition, but is combined with AP Ammunition so it is compulsory to make the Roll with the ARM Attribute, not with the BTS.
Related Pages: Bioimmunity, Shock Special Ammunition, Types of Special Ammunition
N3 Frequently Asked Question FAQ Version: 1.2
Q: How do Criticals with the Shock Special Ammunition work?
A: A Critical with Shock Special Ammunition causes the target to lose 1 point directly from his Wounds/STR Attribute bypassing the usual ARM Roll.
Related Pages: Shock Special Ammunition
N3 Frequently Asked Question FAQ Version: 1.2
Q: Do the Shock Special Ammunition affect those troops with the Lo-Tech A Special Skill or with Symbiont Armor?
A: No. They count as troopers with a Wounds Attribute higher than 1.
Related Pages: Lo-Tech, Shock Special Ammunition, Symbiont Armor
N3 Frequently Asked Question FAQ Version: 1.2
Q: Do the special effects of Shock Special Ammunition affect those troops with the Lo-Tech A Special Skill using their Battle Ravaged Troop Profile, or with Inactive Symbiont Armor?
A: No. They count as troops with Wounds Attribute higher than 1.
Related Pages: Lo-Tech, Shock Special Ammunition, Symbiont Armor
N3 Frequently Asked Question FAQ Version: 1.4, Sep 2018
Q: How does Shock Special Ammunition affect troops whose troop profile has a Wounds Attribute greater than 1 and who have the Special Skills V: Dogged or V: No Wound Incapacitation?
A: It will have the same effect as Normal Ammunition in this situation. The Important! Box text should read:

A target of Shock Special Ammunition that enters the Dead state directly, bypassing the Unconscious state, cannot activate the Spawn-Embryo, V: Dogged, or V: No Wound Incapacitation states.

Related Pages: Dogged, No Wound Incapacitation, Shock, Spawn-Embryo