Troopers possessing this Special Skill are deployed on the battlefield inside a semi-buried camouflaged capsule, to increase their chances of survival. They can hatch voluntarily in the player's second Active Turn, changing to a different Troop Profile.
Seed-Embryo and Camouflage and Hiding (CH)
If the bearer of this Special Skill also has some level of the Camouflage and Hiding (CH) Special Skill, then it can be deployed as the corresponding Camouflage and Hiding Marker.
If the adversary successfully Discovers the camouflaged Seed-Embryo, the players will replace the Camouflage and Hiding Marker with a Seed-Embryo (SEED-EMBRYO) one.
When you replace one of your (Camouflage and Hiding) Markers with a model, you are required to share all Open Information relative to that trooper.
Seed-Embryo and Combat Jump
Those troops whose Seed-Embryo Troop Profile possesses the AD: Combat Jump Special Skill cannot be deployed using any other level of Airborne Deployment.
These troops will be deployed as a Seed-Embryo (SEED-EMBRYO) Marker applying the rule as usual.
- As part of the Shasvastii program to improve the survival capabilities of its troops, the development of Seed-Embryo capsule technology is tied to area control and dominance tactics. The Shasvastii troops that have this technology are deployed inside a vital development and maintenance capsule. This capsule is deployed semi-buried and camouflaged in the area of operations. When the critical moment comes, these troops will hatch from the capsule, ready for combat and fully prepared to accomplish their mission, taking their adversaries by surprise.
|AUTOHATCH||SHORT MOVEMENT SKILL|
To be able to declare this Special Skill it is compulsory to be in the Seed-Embryo state.