Scenery Building Profile
A Scenery Building is usually a more complex, bigger piece of terrain composed of several Scenery Items.
The Scenery Building Profile Chart contains several examples of buildings and structures you can use in your games or as a guide for your own creations.
Contents
Scenery Building Attributes
When you design a Scenery Building profile, remember to detail the profiles of each Scenery Item in it. Almost every Scenery Building has at least a few walls and an access point. That means each Scenery Building profile has these mandatory fields:
Type of Construction
Lists the type of Construction elements (Walls, Partitions...) that form the building. The number of these elements is indicated in parentheses.
Type of Access
Lists the types of Access that allow ingress into or through the building. The number of these elements is indicated in parentheses.
Access Width
Lists the size of each Type of Access in the building.
Traits
Lists the special features of the building, if any. This field is usually reserved for Special Terrain Zones (Visibility, Saturation...), number of levels and Lifts if required.
Scenery Buildings: Roofs
Unless specified to the contrary, the roof of a Scenery Structure will correspond with the Type of Construction indicated in its Scenery Building Profile.